When two different juices are placed on the same bottle, the resulting juice's color will end up as a blend between the two. The result of mixing a Juicy Gaggle and a Zest Bomb. On the frame, the word ("survival") can be read. On the glass, there is the text ("FJ"), which could mean "fruit juice". The bottles have some Koppaite text on them. If a day ends and there are no more bottles of juice, the player is taken to the game over screen, although they are allowed to retry from a previous day.ĭifferent fruits provide different amounts of juice, with the lowest possible being half a cup, the maximum being 3, and the average being 1.4. As such, the amount of juice the player has will determine the number of days left they can explore. After all of the fruits of the day have been juiced, the crew gets the oldest bottle and consumes it, regardless of how many people there are to feed with it. If needed, the leaders will mix juice from different fruits to fill up a bottle. The juice is stored in bottles, and a bottle is only closed and made available if it's filled to the top. The collection of fruits serves more than just completing the overall goal: fruit collected is juiced at the end of the day to provide rations for the explorers. In addition, the following two special types of fruits can be found in Mission Mode, Bingo Battle, and the Side Stories: Tropical Wilds, Garden of Hope, Twilight River Tropical Wilds, Garden of Hope, Distant Tundra Tropical Wilds, Distant Tundra, Twilight River Garden of Hope, Distant Tundra, Twilight River Given that at the end of the day, there are only three bottles on the inventory, this means that when the Drake crash-landed, four of the provisions got lost. Interestingly, by highlighting day 1 on the day selection menu, it'll show that at the start of that day, the explorers had 7 bottles of juice. In the Ultra-Spicy difficulty in Pikmin 3 Deluxe, there is only 49 bottles worth of juice, as the amount of juice provided from each fruit is halved. Day 99 can be played, but the Koppaites will have no juice at the end, causing a game over. There is a grand total of 98 days' worth of juice, including the three bottles the explorers keep at the start as provisions. In total, there are 66 fruits, belonging to 30 different types, with some of them having appeared as treasures in Pikmin 2, bearing the same name. If the player runs out of juice, the game is over. On top of working towards the goal of kick-starting cultivation on Koppai, the fruits are directly useful to the explorers, as they provide bottles of juice, one of which is consumed every day. Some fruits are split into parts, where all parts must be recovered before the fruit is recognized as collected. They are the reason for Alph, Brittany, and Charlie's journey to PNF-404, as the collection of seeds from fruits is necessary to solve the worldwide hunger crisis on their home planet of Koppai.įruits are found in specific locations of specific areas, usually accompanied by some sort of challenge which must be completed to access them. There are 66 fruits scattered around 4 of the 5 areas of the game, and collecting them is necessary to complete the game. For fruits in Pikmin Bloom, see Fruit (Pikmin Bloom).įruits are the main collectible item in Pikmin 3. A Sunseed Berry, the first fruit found in Pikmin 3.
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